return {
    ['gorilla'] = {
        glyph = 'g',
        name = 'gorilla',
        definite = 'the gorilla',
        indefinite = 'a gorilla',
        color = { 200, 160, 120 },
        unarmed = 'fists',

        str = 14,
        int = 8,
        dex = 10,

        speed = 0,
        dodging = 4,
    },
    ['boar'] = {
        glyph = 'b',
        name = 'wild boar',
        definite = 'the wild boar',
        indefinite = 'a wild boar',
        color = { 160, 120, 80 },
        unarmed = 'tusks',

        str = 10,
        int = 4,
        dex = 8,

        speed = 1,
        dodging = 6,
    },
    ['bear'] = {
        glyph = 'b',
        name = 'black bear',
        definite = 'the black bear',
        indefinite = 'a black bear',
        color = { 80, 80, 200 },
        unarmed = 'claws',

        str = 14,
        int = 4,
        dex = 8,

        speed = -1,
        dodging = 3,
    },
    ['grizzly'] = {
        glyph = 'b',
        name = 'grizzly bear',
        definite = 'the grizzly bear',
        indefinite = 'a grizzly bear',
        color = { 200, 120, 80 },
        unarmed = 'long claws',

        str = 16,
        int = 4,
        dex = 8,

        speed = -1,
        dodging = 3,
    },
    ['cougar'] = {
        glyph = 'c',
        name = 'cougar',
        definite = 'the cougar',
        indefinite = 'a cougar',
        color = { 200, 160, 100 },
        unarmed = 'claws',

        str = 8,
        int = 4,
        dex = 10,

        speed = 3,
        dodging = 6,
    },
    ['cheetah'] = {
        glyph = 'c',
        name = 'cheetah',
        definite = 'the cheetah',
        indefinite = 'a cheetah',
        color = { 240, 80, 40 },
        unarmed = 'sharp claws',

        str = 12,
        int = 4,
        dex = 12,

        speed = 3,
        dodging = 6,
    },
    ['dingo'] = {
        glyph = 'd',
        name = 'dingo',
        definite = 'the dingo',
        indefinite = 'a dingo',
        color = { 200, 160, 100 },
        unarmed = 'teeth',

        str = 10,
        int = 6,
        dex = 12,

        speed = 1,
        dodging = 4,
    },
    ['emu'] = {
        glyph = 'e',
        name = 'emu',
        definite = 'the emu',
        indefinite = 'an emu',
        color = { 80, 80, 200 },
        unarmed = 'claws',

        str = 10,
        int = 4,
        dex = 8,

        speed = 2,
        dodging = 3,
    },
    ['foo'] = {
        glyph = 'F',
        name = 'foo',
        definite = 'the foo',
        indefinite = 'a foo',
        color = { 80, 200, 200 },
        unarmed = 'claws',

        ability = {
            'shit'
        },

        str = 10,
        int = 4,
        dex = 8,

        speed = 2,
        dodging = 4,
        morale = 0.25,
    },
    ['ostrich'] = {
        glyph = 'e',
        name = 'ostrich',
        definite = 'the ostrich',
        indefinite = 'an ostrich',
        color = { 200, 160, 100 },
        unarmed = 'claws',

        str = 14,
        int = 4,
        dex = 8,

        speed = 2,
        dodging = 3,
    },
    ['human'] = {
        glyph = 'h',
        name = 'human',
        definite = 'the human',
        indefinite = 'a human',
        color = { 200, 160, 100 },
        unarmed = 'fists',

        str = 10,
        int = 10,
        dex = 10,

        speed = 0,
        dodging = 5,
    },

    ['mummy'] = {
        glyph = 'M',
        name = 'mummy',
        definite = 'the mummy',
        indefinite = 'a mummy',
        color = { 200, 200, 180 },
        unarmed = 'fists',
        corpse = 'bones',

        str = 9,
        int = 13,
        dex = 5,

        speed = -1,
        dodging = 2,
        morale = 1,
    },

    ['zombie'] = {
        glyph = 'Z',
        name = 'zombie',
        definite = 'the zombie',
        indefinite = 'a zombie',
        color = { 180, 160, 80 },
        unarmed = 'fists',

        str = 13,
        int = 5,
        dex = 9,

        speed = -1,
        dodging = 2,
        morale = 1,
    },

    ['snake'] = {
        glyph = 's',
        name = 'snake',
        definite = 'the snake',
        indefinite = 'a snake',
        color = { 80, 200, 80 },
        unarmed = 'fangs',

        str = 8,
        int = 4,
        dex = 10,

        speed = -1,
        dodging = 6,
    },
}
